

That may have been the case then, and maybe even now on the PC but it pains me to say the Force is not strong with this Switch port. I was somewhat aware of it, and had heard that it was one of the better Star Wars games-for the time, that is. Take care of his two cronies, then head to the bridge and access the control panel to end the mission.I wasn’t sure what to expect with Star Wars Jedi Knight: Jedi Academy, having missed it in 2003 due to the lack of a decent gaming PC. Then jump across and finish him with your saber. When you see a Jedi awaiting you ahead, try to soften him up with a ranged weapon, but watch out for deflected bolts. Then jump across and repeat the process on the next car. Head out the open door and take out the dudes on the next car, and be wary of one guy on yours. Now the idea is to find the control room and slow it down. Kyle tells you the faction that as control is speeding it up in order to ram it into oblivion. When you do, the mission should be over, but it isn't. Use Force Protect and the Medium Kata to drop the saber-toter quickly, then disable the bomb.

Inside, you'll find a bomb, and a Jedi waiting to waste you. Go down the opposite ramp and jump across to the next car.

Drop to the platform below, then leap across another gap.įollow the ramp up and take down the lone gunman that awaits, then keep moving. Again, clear away enemies from here, then move on. Then continue forward on the single pipe and up to a large, circular tower. On the next car, look down to the platform below and waste the chumps with some long range shooting. Then head across on the large pipes that connect cars. Break through the glass above and leap out onto the train. Then head forward and scale the crates, grab the goodies on your way up. Use the crates for cover as you take down the enemies here. Blast the boxes on either side of it to drop the shield, then be ready for an onslaught. There's a force field blocking your path. Head into the door to the left and clean out everything at ground level. Go around the right side of this car, killing the guard who's staked out near the door. As you approach the end of it, blast the two enemies from distance. Jump up and follow the platform that skirts around this car. When you exit, turn around and look up to waste the goon on the roof above. Once there, head inside and take on the enemies who greet you. From here, it's a short jump to the next car. Hop up and over, and continue down the length of the tram, dropping down off of the end. When it concludes, grab the Medpack from the room, then jump up on one of the two large pipes and bust open the glass ceiling. A Medium Kata should end the affair quickly. The fight will drop you through a glass ceiling, but don't worry. Or, once you're upstairs, just forge ahead and jump to the next car, where you'll meet another Jedi (or at least a dude holding a lightsaber). If you need some gear, you can use the crates to leap up to the higher level, then slay the enemies here, and track back across the yellow and black beams to get a Medpack and Shield. Then line up a jump directly in the center of this platform to get over to the next car. Hop on top of this car and move the length of it, then drop down to the area below. Now that the outside supports are de-electrified, inch across and head over to the next car. Kill the guy here, then activate the lever in the front right corner, turning off the couplings. Go back and activate the protocol droid to hear a silly little scream. In the first room, take down the guards with your saber. When you reach the power couplings and can't progress, go through the door nearby and work back through the train. Using the supports to the left or right, jump up on top and work your way to the front, killing whomever crosses your path. The idea is to clear the tram of enemies, as you make your way to the front of the train. This mission takes place on a moving tram. However, it's not clear if it's really the Sith cult or if the locals are just being paranoid after hearing about it on the Holonet. Overview: The city of Coronet on Corellia has had numerous reports of activity by the disciples of Ragnos.
